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.Simulation
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Stores particle collision data. More...
#include <CollisionData.h>
Public Member Functions | |
CollisionData () | |
Constructor. | |
Public Attributes | |
double | Temperature |
The temperature of the resulting collision. More... | |
Vector3< double > | Position |
The position at which the collision occurs. More... | |
double | DeltaVelocity |
The change in velocity that occurs at the collision point. More... | |
double | Energy |
The expelled energy of the resulting collision. More... | |
double | Distance |
The distance between the particles before they collide in the next step. More... | |
int | Gas1Type |
The gas type of the first colliding particle. More... | |
int | Gas2Type |
The gas type of the second colliding particle. More... | |
Stores particle collision data.
double DataReader::CollisionData::DeltaVelocity |
The change in velocity that occurs at the collision point.
double DataReader::CollisionData::Distance |
The distance between the particles before they collide in the next step.
double DataReader::CollisionData::Energy |
The expelled energy of the resulting collision.
int DataReader::CollisionData::Gas1Type |
The gas type of the first colliding particle.
int DataReader::CollisionData::Gas2Type |
The gas type of the second colliding particle.
Vector3<double> DataReader::CollisionData::Position |
The position at which the collision occurs.
double DataReader::CollisionData::Temperature |
The temperature of the resulting collision.