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.Simulation
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DataReader provides interfaces for parsing simulation output. More...
Classes | |
struct | CollisionData |
Stores particle collision data. More... | |
class | DataCollisionEnergy |
Stores a set of collision energy data. More... | |
class | DataFile |
Base class for reading and storing simulation output. More... | |
class | DataRPK |
Stores a set of RPK data points. More... | |
class | DataSavepoint |
Stores the data from a save point data set. More... | |
class | DataSnapshot |
Stores simulation snapshot data. More... | |
struct | ParticleData |
Stores a single particle data point. More... | |
struct | RpkDataPoint |
Stores a single data point of an RPK set of values. More... | |
struct | ShellData |
Stores the information pertaining to each shell layer in the simulated system. More... | |
struct | Vector3 |
3D Vector Structure More... | |
Functions | |
template<typename T > | |
ostream & | operator<< (ostream &out, const Vector3< T > &data) |
DataReader provides interfaces for parsing simulation output.