![]() |
.Simulation
|
DataReader provides interfaces for parsing simulation output. More...
Classes | |
| struct | CollisionData |
| Stores particle collision data. More... | |
| class | DataCollisionEnergy |
| Stores a set of collision energy data. More... | |
| class | DataFile |
| Base class for reading and storing simulation output. More... | |
| class | DataRPK |
| Stores a set of RPK data points. More... | |
| class | DataSavepoint |
| Stores the data from a save point data set. More... | |
| class | DataSnapshot |
| Stores simulation snapshot data. More... | |
| struct | ParticleData |
| Stores a single particle data point. More... | |
| struct | RpkDataPoint |
| Stores a single data point of an RPK set of values. More... | |
| struct | ShellData |
| Stores the information pertaining to each shell layer in the simulated system. More... | |
| struct | Vector3 |
| 3D Vector Structure More... | |
Functions | |
| template<typename T > | |
| ostream & | operator<< (ostream &out, const Vector3< T > &data) |
DataReader provides interfaces for parsing simulation output.
1.8.5